Type TextStyle
type TextStyle struct {
Size float32
Weight float32
Color Color
// Mono selects the system fixed-pitch font instead of the proportional
// one. Every ASCII character then advances by Canvas.CellSize(Size).
Mono bool
MonoFace MonoFace
// Direction is the paragraph direction of the line. The zero value takes it from
// the first strong character of the text (UAX #9), which is what the platform's own
// engine does. Set it for a line of a wrapped paragraph whose own first strong
// character is not the paragraph's, so that every line of a Hebrew paragraph is
// right-aligned and ordered right to left, including the one that starts with an
// English name. It matters only to right-to-left text and neutral characters.
Direction TextDirection
}TextStyle describes one system-font line.