Type AvatarData
type AvatarData struct {
Name string
Initials string
Image ui.Bitmap
Tint ui.Color
Status AvatarStatus
Size AvatarSize
}AvatarData is the replaceable data boundary for an avatar. Image is a caller-decoded bitmap (Bitmap.ID and Version identify it for the renderer's texture cache); it is center-cropped to a circle like AvatarImage's object-cover. When Image is empty or invalid, Initials or a geometric fallback is painted, like AvatarFallback.